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Pick[+] components

Pick[+] is delivered in two boxes: the Server PC box (A) and the accessories box (B). The contents of the accessories box depend on which Pick[+] version you have.


Server PC Box

Box A contains the following elements:

  1. Server PC with Pick[+] installed
  2. PC power cable

WARNING

The Ethernet cable for connection between the PC and an external client is not included. Likewise, peripherals such as keyboard, mouse and monitor are not included.


Accessories Box

Box B contains the camera and its mounting hardware. The exact contents depend on your Pick[+] version.

The Core version ships with a USB Intel RealSense D435 camera mounted on an LED case.

Pick[+] Core box contents

  1. Mounting screws: 4x DIN 912 M6x12
  2. LED cable
  3. Camera-PC cable: USB-A to USB-C 3.2 (minimum 10 Gbps)
  4. Ethernet cable for connection between PC and robot
  5. Camera Intel RealSense D435 mounted on LED case
  6. Calibration plate: Compact size

The Flex version uses an Ethernet camera without an LED case. It therefore does not include LED cables or mounting screws.

  1. Ethernet camera
  2. Camera-PC cable: Ethernet
  3. Ethernet cable for connection between PC and robot
  4. Calibration plate

Working Distance

Every camera has a minimum working distance: the closest an object can be to the lens while the camera still produces valid 3D data. Below that distance the depth cannot be computed reliably, so the parts appear with holes in the point cloud or are not detected at all.

Camera model Minimum working distance
Intel RealSense D435 30 cm
Intel RealSense D455 60 cm
Framos D455 60 cm
Ensenso N46 60 cm
Zivid 2 M70 70 cm
Zivid 2+ LR110 110 cm

Cameras can work farther than their minimum distance, and they often need to in order to frame the whole working area. Keep in mind that resolution drops as the distance grows: the point cloud gets sparser and small features become harder to detect. Mount the camera as close to its minimum working distance as the required field of view allows.

ATTENTION

This distance applies every time the camera looks at the scene, so respect it during calibration, while scanning objects and during execution. Capture the scans at the same distance the camera will have in production.